Finally! All of the hints and suppositions do get old so it was exciting to see this pop up on Twitter Tuesday. Fallout 4 is reality. About damn time too since the Skyrim team has been done for years (release was 3.5 years ago and Dragonborn was out 2.5 years ago).
Really enjoyed the initial trailer. Then learned more about it from the guy over at Curse.com. Fallout New Vegas was really novel since I know Vegas so well. Boston will be a completely foreign setting for fun and exploration.
I'll definitely be picking up the game on release. Hell, even considering using GMG's 23% voucher to pre-order. But I will try to ignore most of the hype. It's frustrating to have questions that won't be answered til day one:
- Will FO4 be a "mile wide inch deep" sandbox like Skyrim?
- Is the Papyrus scripting engine from Skyrim used in FO4?
- Does the engine still use the ancient Gamebryo meshes and textures?
- When will the G.E.C.K. be updated for FO4?
- Did you have time to implement V.A.T.S. or, as in Skyrim, are the data structures there but unused?
- Are you railroading any of the main quest-lines or are they all finished? (re: Skyrim Civil War)
- Are the number of gear slots reduced again?
*lol* I'm definitely not the typical gamer.
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